Friday, February 20, 2026

FAQ Feelings and Future Wishes

It's February again and that means one thing for MESBG; FAQ time. With over a year of the new edition, there's been plenty of time for the game developers to gather data and make some balance changes. Going into this, the GBHL marks some clear targets with the lists that are topping the tables and many podiums, or otherwise looming large in many a player's mind, so let's see what we got...


FAQ February 2026

Army of the White Hand

The FAQ targets two of the pain points for opponents of this list; Saruman's Lightning spell and Grima Wormtongue. The former is quite simple, and is tied to the latter. Saruman can't target his lightning within 12" of Grima. Not a bad change, and one that doesn't reduce the potency of the ability. Rather, the player now has to consider positioning a little more, as 12" isn't an unsubstantial radius. The optimum position for the lightning likely does have some overlap with Grima's optimum position.

We may find Grima deploying with his own side much more often now, or conversely much less lightning usage, as the opponent can clump around Wormtongue simply to prevent the lightning. 

Much in the same vein, we've had multiple clarifications on Grima himself. First, for Reconnoitre and Maelstrom deployment, he must pre-select the warband he is joining and move on after that warband has completely moved on. Simple and clear.

He's also had his movement clarified, with how he interacts with control zones and how both he and the opposing forces can move through each other so long as they do not overlap bases at the end of a move, or remain in base contact. This adds a bit to the mind game of playing with and against Grima. Careful planning and spacing could see him blocking key areas of a formation, or alternatively, a canny player could block him from being able to get close enough to use his Wormtongue ability on a specific hero.

Finally, the rule that specified that Grima would no longer be considered "Friendly" when Saruman was slain has took a nerf to instead occur when Saruman takes a unsaved wound. A much simpler task, though smart players are already keeping Saruman safely sequestered in the back line, you can aim to hit with a sneaky arrow or two simply to rid yourself of Grima.

It's a fair bit, and I would say it ultimately increases Grima's skill ceiling whilst also make him much more manageable for an opposing player to deal with. It had long been a thing where he was basically impossible to deal with unless you had magic like of your own, so this is a welcome way to level the playing field without completely neutering Grima. 

Unfortunately, no changes to the Crebain spam, maybe next time...


Dragons

The Dragons saw one simple nerf, and it's a nice one in my opinion. The Breathe Fire ability still does a Str10 Insta-kill hit to the main target, but rather than also doing the same to everything within 2", it now gives them the Set Ablaze status instead. It vastly reduces the sheer power of the attack, but in a way that you'll still want to avoid clumping up. Str 5 hits will still hurt most things on a 4 or a 5+ and that will do so every turn unless you can afford two turns of reduced movement and the risk of being caught prone just to put it out.

A good change I think. Dragons aren't nearly as popular as some of the other options, but they remain devastating without being oppressively so.


Eagles

The other big monsters on the FAQ docket, Eagles have been the big bad boogeymen of MESBG since the new edition launched. No other list has been so consistently ruled against, with many tournaments levelling the points to put them at a disadvantage. The salt this single list has caused in the community is legendary and perhaps slightly overblown, but they were a tough list to beat and the big bird screech ability was the core to this with how it affected the opponent's ability to act.

The Piercing Cry rule has been specified to being those models that activate within 6" of Gwaihir on the turn it was used, and to only prevent charges, not movement entirely. There had been some community confusion as to at what point in Gwaihir's move the cry took affect, so this is a clear state of that now. How this affects the feel of what is still a fairly impactful ability, I'm not sure. It will always feel bad to be locked in place against a hyper-mobile army of monsters, but I wouldn't be surprised if the community continues to regulate the Eagles out of the majority of tournaments, especially with the (quite frankly ridiculous) reaction against players who choose to take them in spite of the restrictions.

It's not the only change to Eagles however, but the other is indirect and we'll get to it in a bit.


Depths of Moria

Perhaps the strongest list in the leagues going right now is the Depths of Moria, almost always being fielded with a Balrog. One of the big reasons for this is the board-wide banner affect from Drums in the Deep. Even with the Balrog's fairly steep points-cost, Moria Goblins are cheap enough to field in a fairly decent horde and were essentially all two-attacks base, vastly improving their combat reliability. The courage bonus didn't hurt either.

With what is perhaps the single biggest nerf in the FAQ, this has gone from a permanent passive ability for the list to a single-turn activatable buff much akin to For Frodo as an example.

On the surface this feels good. The ability completely removed any need for the old Goblin drums in the list and brings the ability very much in line with other lists' abilities. It's still available to the list at a 75pts tax and reduced range as well, which will cut into the horde a little, but retain the feel of the list.

That said, a counterpoint is that it removes the reliability that Goblins did have enough that now the list is much more reliant on the Balrog (and to a lesser extent the Watcher) for list power. 

I will be watching with interest to see if we get a spike of Drum usage or if the list continues to top the tables simple due to the power of Durin's Bane...


Army of Thror

Surprise of surprises the FAQ includes a buff! Whilst the top lists needed addressing, it heartens me to see one of the lesser used lists have something to hopefully bring it closer to the median. It's a small change, but it's something, and the list now can have 50% throwing weapons instead of the typical 33%. Nothing ground-breaking, but I wonder if the new list-building flexibility it affords will see more Thrors on the tables.


Barge

There are a couple of other small changes and clarifications, but the last thing I want to cover is the update to the Barge Brutal Power Attack. This is the other change that affects Eagles. 

Boiling it down, if models are forced to Make Way for models Backing Away from the monster's Barge, they can now move up to 3" in a direction of the monster player's choosing, but must move only the minimum distance required to make the space required, and won't be knocked prone if it is able to do so.

This change really reduces the affects of the Barge, preventing monsters from scattering whole battlelines to the winds, without also stopping them from moving as they want to. This is solidly a good change, and monsters will remain powerful regardless.


Final Thoughts on the FAQ and Wishlisting

Despite the incredibly long wait, I really feel this FAQ hit the sweet spot of subtle yet impactful changes to the meta. Nothing has been absolutely destroyed or neutered, but power has been reduced just enough to have an effect. Hitting four of the biggest threats in the competitive scene has been brilliant. 

My first wish is that it would have been great to see this FAQ's more than twice a year. Even once every three months if this is the scale would perhaps be better, and it's not as if the game designers have to do all the data gathering themselves, as the MESBG community has weekly updates in blogs, videos and tournament stats to pour through and assess. We're unlikely to ever see it, so instead I simply hope that we continue to see FAQs like this one.

Next is that Men of the West and Khazad-Dum seem almost glaring in its omission from being addressed. How either list would be altered (or even if they would be needed) is a whole discussion in itself, but when I think of the top lists, they're up there. Hopefully the changes don't see either list move too clearly into the top spot and instead we see a more balanced spread of podium lists.

Finally, I would like to see more of the changes like what the Army of Thror got. Small little buffs that make the more attractive, or improve list building options. 

My first on that list would be swapping Rohan Throwing Spears from 2pts to 1pt. Whilst they can be used as both throwing weapons and spears, they can never do both in a single turn, and it hugely increases the cost of what are otherwise fairly average troops. It would bring down the cost of Royal Guard, who are fairly overpriced as it is. For Rohan Warriors it makes those foot-battlelines more feasibly priced whilst also perhaps giving them an affordable niche in Men of the West, which let's face it, is essentially the tin-can brigade with maybe the odd Rohan bowman thrown in.

I don't think this would make Rohan a power-list in any circumstance, they're still F3, D5 men in a world of Hatred Men/Rohan and much more F4, but it will be less restricted at least.

The other would be to make Rangers of the North 2A base across the board instead of a just a portion of lists. They're good for what they are, but in a world of Beornings and Werewolves, I don't think being 2A in Defenders of the Pelennor or Arnor is going to be making them overpowered, and they'll feel much more cost-effective.

Let me know what other lists you think need that tiny boost to improve their competitiveness, and what that boost should be. 


Thank you for your time once again. If you like what I do here, you can also follow my hobby progress via Instagram, where I can be found at @Manic.Hobbying.

Until next time! 

Monday, February 9, 2026

Tree? I am no tree! I am a Twig

Some of my girlfriend's favourite characters from The Lord of the Rings are Treebeard and the Ents, alongside Merry and Pippin. To this end, last year I bought her the plastic Treebeard model, and this year we're going a step beyond and attending a doubles tournament where she can finally let loose with a Fangorn list.

She's beaten me once in a test game where her Ents hurled the Grey Company like confetti so I'll be more than happy to have her on my side. 

With 400pts for each player, Treebeard alone won't be enough, and in my usual fashion I didn't want to just field two of the official Ent model or one of the named Ents as an unnamed one (let alone take the hit to my wallet). Followers of my Instagram will have seen the progress updates, but instead, I picked up some fallen sticks from a local park, dried them out in the oven and set about with the superglue towards building a vaguely humanoid shape.

The is simply twigs, and I used bark that chipped off to cover joins and bulk out certain sections.

A spare Treebeard hand worked for one limb, but for other I found grape stems worked really well when grouped together properly.

The only non-natural components besides the plastic hand is then the face, which I didn't fancy trying to whittle or piece together, and elected instead for a bit of greenstuffing work.

And so, the final result. He stands a touch taller than Treebeard, so I think it's fitting to be an Oak Ent with the extra bulk taking the form of an extra wound.

I'm really happy with how this came out, and hopefully it will look even better once we getting the painting and flocking done (that's down to my girlfriend).

Next time, I'll be going from the perhaps epitome of life in the form of tree shepherds, to something much more undead. Until then, check out my Instagram and I'll catch you next time.







Sunday, February 1, 2026

The 2025 Round Up and steps for 2026

 Without a doubt, 2025 has been the biggest year of MESBG for me. Finally taking the plunge and entering the competitive scene was the main catalyst, attending six events across the year, a number of friendly games, a doubles tournament and a battle companies campaign. This all necessarily led to the painting and assembling of hundreds of miniatures, expanding my collection from a small Rohan force and a smattering of random other models  to me being able to field some 20 lists easily.

It's been a hell of year, so let's get into it.

  

The Tournaments

I joined the GBHL via Board in Brum's A Ranger Caught off his Guard event (see here) with my beloved Riders of Theoden. For my first event it was a hell of an experience, and the locals were so lovely that it became my local club despite being a little out of my way. If you get a chance to attend the club for an event, I'd recommend it heartily.

I attended 3 more events here across the year, and whilst my skills never got me above the lower half of the field, I was not without wins or otherwise close and educational losses. Every event continued to be great fun and taught me a lot. I'll be hoping to focus in on a couple of lists, as I never ran the same list twice over the year, but the point was experience and I certainly gained a bunch of that.

I unfortunately only did one other event roundup post in the year, despite best intentions, but here is what I ran:

 - Nobody Tosses a Dwarf: Defenders of Helm's Deep
 - It Comes in Pints: Army of Carn Dum
 - A Burnt Hand Teaches Best: Army of Edoras
 - Great Deeds of War: Defenders of the Pelennor 
 - Always Follow Your Nose: Army of the Great Eye

With 2026 looming, I've joined one of BiB's Teams, Brumdabad and intend to improve on my 600-ish rank in the league whilst still aiming to have fun. I'm planning to run Grey Company and Army of Carn Dum again and finally a Doubles List pairing Riders of Eomer and Fangorn in a bit of a "What If?" situation. It kinda means that I'm tossing out the list focus rule, but that can come later.


The Models 

One stat I'm quite proud of is painting up some 185 models this year, leagues above what I've ever done before and more than likely literally doubling my entire life's output. With 25 more assembled and in various stages of partially painted, that's 210 total.

The Army of the Great Eye (Bandit not included)

This output has really helped me to hone my painting and sculpting skills as an awful lot of those 200 models have also been converted in one way of another as I refuse to ever field the same sculpt twice.

The majority of this painting has gone into the various lists I've used above, and several more besides that I've yet to bring to the tabletop. It's nice to have a solid core of troops and heroes that I can expand on.


Defenders of the Pelennor - Easily scaled up with many Rohirrim


2026 so far

January has been a slow start, but I think that's more than ok. I kicked off with painting up my Breaking of the Fellowship Legolas so he could join my Grey Company list. I coupled this with a display board I'm incredibly proud of; a rendering of the Stone of Erech and a couple of objective markers. I experimented on this one with some tea-leaf flocking. My girlfriend has built up a fair collection of various teas, which really helped to vary the textures. I think it worked out fairly well.

The Grey Company at the Stone of Erech

Of course, a finished army and a display board means one thing! Tournament time!

A Pull of the Old Toby is a fantastic 500pt tournament at Board in Brum that includes the special flair of giving each list a free Gimli who's smoked too much pipeweed. This is represented by giving him a reduced stat-line and special rules similar to Thrain the Broken. Each scenario also gave adjustments to VPs based around Gimli either surviving or sitting on objectives.

The Grey Company really did amazing work, and considering I'm an advocate for buffing the Rangers (slightly) I was surprised by how well they performed. In some cases they were even carrying Aragorn's dead weight (he had a few fits of triple 1's or 2's). Gimli, possibly predictably, did little of anything and often got killed, whilst Legolas did Legolas things.

I was paired up against, in order; Khazad-Dum (Loss), Defenders of the Pelennor built as Return of the King (Win), Buhrdur's Horde (Win) and Radagast's Alliance (Win). 3-1 for the day is by far my best performance at any event to date and netted me a solid 7th place. A great day for one of my favourite factions.

I'll likely be taking them again to A Ranger caught off of his Guard to see it wasn't just a lightning in a bottle moment.

What's Next

Aside from the above, I've booked in to play at a Doubles event with my girlfriend in April and a teams event in June. For the former we'll be running a Riders of Eomer and Fangorn alliance to represent a kind-of "What if" scenario of the Ents joining the slaughter of Ugluk's scouts. (Possible lists below). It'll be fantastic to have her there with me for that event, as she's been nothing but fully supportive of my hobby, and is involved enough to own her own army of Ents and play games with me at home. She could win a little less though...

On the hobby side of things my plan at the moment is to increase my options for existing lists. With many of them already having a solid core of troops, it will be good to add the more elite or support pieces. I'm starting this off with some Westfold Redshields (not the most competitive option, but a good way to fill in some spare points and re-rolls never hurt) and a Shade and some spectres for my Angmar forces, as at the moment I mostly just have Orcs and a few Carn Dum men to follow the Witch King into battle, and Angmar is a faction that needs it's ghosties.

Halbarad is on the wishlist also, when I can source him. I want the older sculpt though, as I really don't like the newer version from GW.

A Siege Bow for my Mordor forces is on the to-do list. Aside from that I really need to get my Fell Beast and Morannon Drummer painted up. The Spectres will be useful should I want to run Minas Morgul.

The last thing on the list is the WIP custom Ent for my girlfriend, made from 100% real trees!

It's should be a good year for creativity, but that's all for now. Thanks for reading.


If you want to follow my hobby progress, Instagram is always the best shout where I can be found at @Manic.Hobbying, but I'd be remiss not to include some of my favourites here.